73. World Wars (SNK, Arcade (Switch), 1987)
Thankfully all of the differences to Bermuda Triangle are improvements, however minor. Your ship is much smaller, but only capable of taking a single hit, so the difficulty is still decent but not as taxing as Bermuda Triangle. In World Wars, the screen only scrolls one way (up), so it feels more like a standard shooter. Crucially, the bosses are decently varied and not extremely difficult.
Not that all of these improvements make the game a classic by any means; your ship still moves a bit too slow and your hitbox is pretty large, so I'm not able to get in the same zone that I am when playing a truly excellent shooting game.
3/5, a slight improvement over its predecessor, Bermuda Triangle
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